Angry Angry Island

Version
  1.0.3

Release Date
  January 30, 2011

Description
  Unleashing lightning, fire, asteroids, candy canes and the dreaded Kevin Moose!

Developers
  Kevin Scroggins
  Cyril MacIsaac
  Eric Billingsley
  Brad Legere
  Chris Sullivan

Artists
  Guillaume Bertinet
  Jacqueline Burkill
  Meagan Leflar

Contact
  nitro404@gmail.com

How to Play
  Make sure the XNA 3.1 Framework is installed. If you don't have this, you can download it from
  the following link:

  http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2

  Once this is installed, simply open "Angry Angry Island.exe" to try out our game!

Controls
  Use the keyboard to navigate the menu, then the mouse to control the game and mindless slaughter
  of all the poor little humans!

  You can also now use the mousewheel and keyboard (1/2/3/4/5) to change abilities for enhanced
  playability!

Gameplay
  Choose your ability from the list of abilities in the bottom left corner of the screen, then use
  the ability you selected to kill the humans! Be sure to keep an eye on the credits and cooldown
  system! You can only use your ability if you can afford it and the cooldown has expired. If the
  island gets overpopulated, you lose! If you manage to successfully irradicate all human presence,
  you win!

Changelog
  Version 1.0.3 (January 31, 2012)
    + Found some errors in the sprite sheet definition file and fixed them

  Version 1.0.2 (February 1, 2011)
    + Fixed an inconsistency in "settings.ini"
    + Added keyboard support for changing abilities
      - 1 = Lightning
      - 2 = Candy Cane
      - 3 = MooseKevin
      - 4 = Spider Fire
      - 5 = Asteroid
    + Added mousewheel support for changing abilities
    + Tweaked ability costs and cooldowns again

  Version 1.0.1 (January 31, 2011)
    + Fixed candy cane sprite
    + Tweaked abilities a little
    + Cleaned up project file errors

  Version 1.0.0 (January 30, 2011)
    + Initial release!
